Click here to view my Google Site filled with tips, tricks and resources to help inclusive practice in the classroom.
Monday, November 22, 2021
Tuesday, November 2, 2021
Tool Kit Session - Google Earth

Exploring and levelling up is always fun and the Toolkit sessions with the Manaiakalani Team provide just that. In this toolkit lesson I learnt how to help students to tell stories, create and explore with Google Earth. I will a lot of practice to learn about the world with Voyager. I like the way you can tour the world with a collection of map-based stories. Explore topics like travel, culture, nature, and history. Start Quizzes, Find Carmen Sandiego and even view data layers. At the click of a button you can begin Exploring.
So excited to level up my skills and implement this in the classroom. How cool would it be to create your own local stories and share them with your community. Let's get practicing. If you have any tips or tricks that your have discovered please leave a comment below. :)
Friday, October 29, 2021
Manaiakalani Wānanga 2021
Wānanga 2021
We came together face to face in regional clusters or from far and wide online during this wānanga. Here are a few notes I recorded from today's session.
Pat Sneddon - Amplifying the learn, create and share - Pat shares an important message especially in these challenging times and the impact of Covid 19 has had on our communities. Manaiakalani learn, create, share pedagogy has helped close the gap when in online learning and demonstrates just how important it is to maintain and build on this pedagogy in our current changing environment.
Dr Rebecca Jesson - I always enjoy listening to Dr Rebecca Jesson. She has a wealth of knowledge and I always walk away with another gem or to or a different perspective to investigate. She spoke about the importance of the purpose of the 'why' behind reading and the importance to fine and review.
Looking at the data
- Interrogate evidence of strengths and needs
- Identify strategies likely to work, based on research evidence
- Close interrogation of implementation - so that strategies adjusted to learners’ strengths needs
- Refine and review
This model was developed this year bringing together elements of the Manaiakalani pedagogy, high leverage practises and digital affordances and has informed the observations, questionnaires and these recommendations.
T-shaped Literacy
The importance of purposeful text to go of surface and depth
Up until recently, the selections were not chosen to build knowledge from one lesson to another. The units of study, five or six weekly lessons, were all too frequently a hodgepodge of selections organized under a vague theme, such as serendipity or adventures. Fortunately, the most recent versions of core programs present units of instruction with unified themes and selections that build knowledge over several lessons (LaVenia, 2019).
It's MIT time... after an informative morning the time came to share our pre-recorded MIT Pecha Kucha. It was a surreal feeling sitting with our cluster watching myself online. It all went well and I feel painted a good overall summary of my journey this year. I am proud to be amongst a great cohort of teachers during this 2021 MIT inquiry and each and everyone of our tools or websites will be valuable resources in the future. GO TEAM! Monday, August 30, 2021
KPMG Hui #3 Online
Covid 19 Lockdown August 2021

With the return of Covid-19 the DELTA VARIANT we were plunged into a sudden level 4 lockdown with hours notice.
As we have been here before is wasn't so daunting. Lockdown is such a busy time for educators and can be a real juggle managing your own whānau, online preparation and teaching. Our kura focuses more on well being than replicating the daily life in the classroom, which is so important during this time.
Being part of the senior team our tamariki are familiar with a digital platform so the transition was quite smooth. Our team set up 'Learning from Home buttons' in our Goggle site where we created a variety of interactive mahi. Reading, writing and our inquiry could carry on as normal and we tweaked maths, science and art. We also developed a choosing board with a range of learning activities that the students could select.
I then created a series of screencastify (videos) to support our whānau and teach them how to navigate our Toroa Google Site so our message to both students and whānau was transparent. Lockdown always creates unique opportunities like connecting with whanau, following teacher social media platforms where so many resources are shared, professional development by attending Manaiakalani Tool kit sessions and of course for me time to continue to work on my MIT inquiry project. On so many levels I find Level 4 lockdown a blessing, a moment in time where we can take a pause, adapt and grow as an educator but also time to yourself to fit in that walk or run, bake and whānau fun. Literally you have time to stop and smell the flowers (totally cliche I know!)
Has lockdown affected your project?
Not at all. Lockdown has allowed me to catch up on some mahi, adapt and research ways to improve my knowledge for preparation of my Google site, which will be a curation of resources for teachers. My inquiry is based on supporting learners with specific needs to understand and unpack instructions. Being in lockdown is a gift of time. It gave me the opportunity to create instructions audio and/or visual informative videos to support whanau. If anything the shift to Level 3 is going to create more barriers for my Inquiry as 'Bubble Teaching' is very restrictive, you work with a range of students across the school and from whānau bubbles making it more challenging to have time for connecting online with your own cohort. Finding the balance moving forward with be a challenge as Bubble teaching is more like a holding pattern until the return of a 'normal' school day.
Sunday, August 29, 2021
Next Steps
After our recent adventures in the Cook Islands I'm still on a high. Time to bring myself back reality and reflect on my Inquiry.
Where am I at?
Time to;
- Review recent data and compare to last data collection.
- Does it show a shift in academic learning with the changes I have made during this Inquiry.
- Re-interview the students to gather student voices?
- What are the differences? What has helped?
- What tweaks can I make to support this particular group of learners?
- What evidence have I gathered to support my findings during this Inquiry so far?
- Continue to build a curation of resources on my Google Site
- Get feedback from colleagues on Google Site, is it easy to navigate?
- Create and insert a Google Form into my Gsite for other educators can add to the collection of resources.

Rarotonga August 2021 - Day 2
Rarotonga August 2021 - Day 1
Kia Orana from Rarotonga.
I found the rest of the MIT group soaking in the shallows of the warm ocean having a chat, we joined them and as the sun set on the first day I was filled with warmth and in no hurry to return to Aotearoa's winter weather. We then gathered for an evening hui to discuss the next few days mahi.
Rarotonga Workshop Prep
As part of our preparation for our MIT adventure to Rarotonga we had to prepare a workshop to be held in a local school. The workshop didn't have to link with our project. In the eyes of the School it was a chance for those "cool techy teachers" to demo a "cool techy thing". It could be fairly casual, and unscripted. We did have some barriers as internet was limited and unreliable on the island but we could download something to our laptop or phone to share.
Ummm what to do?
Having a digital component or the use of a digital platform for delivery of our daily curriculum is so ingrained in my classroom practice. What cool techy thing could I share at this workshop that doesn't require a strong digital component that is still techy! I know, very thought provoking...
I wanted to do something that could be easily used but bring a different perspective to a multiple of curricular areas. I decided to do a Science session that could also cross over into literacy and/or photography. A while ago I found these little gems at Kmart. They are a smartphone microscope converter (only $5 each, gotta love Kmart!) and are fantastic to use in the classroom. Simply attach to any iPad or cell phone to view the surrounding world from a different perspective.
I ordered some to take over to Rarotonga and put together a kete with other resources like journals, a Science Learning Hub lesson plan, a House of Science lesson plan and a print out of my presentation. Below is the outline of my presentation, it is a few simple ideas I have used in the classroom, I didn't wanted my audience to be listening for to long, I wanted to allow maximum time for hands on discovery.
With the last of my preparation done, I am starting to get excited. It seems so bizarre to be travelling overseas in this unpredictable world of Covid-19 and was something I did not expect to be happening this year. I am so grateful to be part of this MIT 2021 journey and the opportunities it is providing.
Now it's time to pack and countdown for the day of departure...
We got this team, we are ready!
Pechu Kucha
Pecha Kucha??? when I first heard this word I thought what on earth is this... I had never heard of it before and was unsure even where to begin. The thought of 20 slides in 20 seconds to deliver a presentation seemed crazy. I can't believe that you could deliver the key information of an inquiry in this time frame. This was going to be interesting learning for me... best place to start was by researching what a Pecha Kucha was and where the idea came from.
What is discovered ... Pecha Kucha (Japanese for “chit chat”) is the world’s fastest-growing storytelling platform, used by millions around the globe. Pecha Kucha is what “Show and Tell” always dreamed of becoming.
20 slides. 20 seconds of commentary per slide. That’s it. Simple. Engaging. Spurring authentic connections. Pecha Kucha is the ideal tool to share passions and drop some knowledge. Global innovators like to use the Pecha Kucha platform to create powerful, visually-compelling stories that move audiences in less than 7 minutes.
I broke my inquiry to small chunks and added 20 secs of explanation to each slide. It was great to have Matt (MK) to share it with to get feedback. After a few tweaks I felt it was ready. I just need to practice, practice, practice in the lead up to Rarotonga.
Thursday, June 3, 2021
MK Toolkit Session

In this Toolkit session I learnt how to use Mote within a Google Form not only for hearing the questions but to leave a response. I love Mote and use it all the time, especially in the multi model slides I create for reading. It's supportive for all but a real gem for the many tamariki that have a learning barrier. It allows the student to hear the instructions or the questions as many times as they like and they can record their thinking without getting caught up in the mechanics of writing. essentially removing barriers for their learning and empowering student agency. I was super excited to learn more ways I can use this extension.
Cheryl's session was so informative with little tips and tricks to improve the use of Mote and the many different ways you can use it. I enjoyed learning how you can view the responses from your Google Forms in Google Sheets and how you can track who has seen it and responded in your Mote activity & engagement folder.
I am looking forward to using Mote in a Google form in our curriculum program. I have started creating a bank of self assessments for the tamariki to do at the end of our Natural Disaster inquiry. I think it will be great to change it up a bit as we tend to use our trusted and known Google extensions and apps
. Mote is so user friendly and fast. If you haven't tried it... you must. It's great.
Wednesday, June 2, 2021
MK Toolkits Session
Exploring and levelling up is always fun and the Toolkit sessions with the Manaiakalani Team provide just that. In this toolkit session I refreshed my memory of how to use Gamefroot (we used the Mihi Maker with our tamariki in 2020). It was like being a beginner again, I created my character but it stood stationary doing all the things I had asked it to do but not move. I had forgotten to build in the code the instruction to move, walk, run, anything! I enjoyed learning all the new tips and tricks from Herman. I think it's fantastic that the tamariki can build their own characters, upload photos for backgrounds or even insert a picture of your own pet. I liked the idea to create your own story or a story from your region.
Some of the key messages, tips and tricks I recorded were;
- The platform is larger than other coding websites e.g Scratch. This larger canvas allows the creator to create layers & levels within the game.
- When creating your own characters you may need to resize the 'hit box' to allow for the character to move correctly within the game. e.g not fall through floors.
- Once students are confident with coding, look at collaboration and divide the parts of the story up between them. E.g, images, storyline, movement etc.
- For beginners and when refreshing it is always good to start with the tutorials!
- When teaching in the classroom build in checkpoints like taking a screenshot of the code they created that day and posting to their Blog with next steps. Another good tip was to set time limits to prevent students spending all there time on character building... making them look groovy!
Monday, May 24, 2021
KPMG Hui #2
Like always we started our day with the WWW reflecting on our projects.
- What's working?
- What's not? - barriers / road bumps
- What's next?
- Challenging Statement & Title of Inquiry
- What Data have we collected?

Data Collection
I was left pondering what data I could gather that would show the impact of how giving clear instructions to students can ensure that they fully comprehend what is expected of them in order to achieve.
I pulled our school data apart particularly focussing on years 5 & 6. Raw data shows us patterns, areas of strengths and weakness but it doesn't tell us the whole story. I dug deeper in order to understand the needs that suit behind the numbers.
Looking at the students individually paints an informative picture. With a range of diverse learning needs in this cohort of senior students it showed the many barriers they have to overcome and highlights the need of explicit instructions to support their success.
This also started me on a journey of looking at other ways to collect data. With our team still early in it's collaborative journey (16 months) and with the challenges Covid-19 provide in 2020 saw the use of a digital platform become the main portal for the delivery of our curriculum program. By creating this digital platform for all curriculum areas it provided a transparent, rewinable environment for tamariki and whānau to engage in. So the best place to start is always with the tamariki...
Types of data I am in the process of gathering is;
- Student voice - interviewing students
- Whānau voice?
- Student & Teacher observations
- Google Form Survey questionnaire to teachers across schools
- Google Form Survey Questionnaire to RTLB, LSC, SENCO
KPMG Hui March 2021
It was great reconnecting today with the 2021 MIT team at KPMG. Time to reflect and continue with the design process.
We started our day with the WWW reflecting on our projects
- What's working?
- What's not - barriers / road bumps
- What opportunities do you sense?
- Concept Testing - In the very early stages of the design process, you’ll want to test out your initial concepts before actually designing them. Low-fidelity prototypes—a simple sketch, or even static images—can be used to communicate your idea to your target users. You’ll then interview your users to gauge how they feel about the concept. Is it a product or feature they’d be interested in using? Does it have the potential to solve the user’s problem?
- A/B Testing - A/B testing is used to compare two different versions of a design. This method can be used at any stage of the design process, whether you have paper prototypes or fully clickable digital ones. In A/B testing, you’ll create two different prototypes and test each version on a different set of users. You might test two different layouts, for example, or different copy for a certain CTA button on a certain screen. It’s important to only A/B test one variable at a time so as not to skew the results.
- Usability Testing - A crucial user testing method that should be used repeatedly throughout the design process, usability testing shows you how easy your design is to use. Usability testing is usually an observational exercise: you’ll ask your users to complete certain tasks, and observe them as they do so. Throughout the test, you’ll see which aspects of the design caused problems for the user, as well as which aspects appear to be user-friendly. In doing so, you’ll identify usability issues which you’ll seek to fix in the next iteration of your prototype.
- First Click Testing - When designing an app or a website, you want to make sure that the user takes the intended action whenever they land on a certain page or screen. First-click testing shows you what your users first steps are when they encounter an interface; in other words, where do they click first?This helps you to determine which visual elements and content should take priority, where buttons, icons, and menu items should be located, as well as the kind of language you should use for buttons and labels. First-click testing can be conducted using both low and high-fidelity prototypes.
- Tree Testing - Once you’ve come up with the information architecture of your digital product, you can use tree testing to see how user-friendly it really is.You’ll present the user with a “tree” of information—representative of how your site menus would be laid out—and ask them to find specific items. If users struggle to locate certain information, you’ll need to rethink your information architecture. Tree testing is often conducted as a remote, unmoderated study, but it can also be done in person using paper prototypes.
Sunday, March 28, 2021
Ideation
Idea generation represents a process of “going wide” in terms of concepts and outcomes. For this part of the design process we used the Crazy 8's method. Using keywords or sketches to record innovation ideas. The goal is to push from our first idea, to produce a wide range of solutions for our challenge. In this process I struggled with the 'going wide' my views were narrowed by restricting them to what I already know or think I know! I found the discussion inspiring and thought provoking, opening up new pathways for me to investigate.
Interestingly when my MIT colleagues added their stickers to what they thought was a good idea, I was surprised as for me it was not a new idea, it is something we already do in the classroom to support our learners. My idea that I was leaning towards only got one sticker. This is yet another stage in the design process that is making me challenge my own ideas, rethink and tweak my inquiry.
Interpretation
During this stage we looked at how to analyse and unpack our problem. Interpretation allows us to create opportunities for action in our plan. The "How Might We ... encourages us to turn our problem into an opportunity.





































